Whenever another creature you control enters, you gain 1 life.
Disturb 1W (You may cast this card from your graveyard transformed for its disturb cost.)
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Luminous Phantom
Flying
Whenever another creature you control leaves the battlefield, you gain 1 life.
If Luminous Phantom would be put into a graveyard from anywhere, exile it instead.
"Even in our darkest times, Avacyn's 1/1 light still guides us."
Reverse Type:
Creature — Spirit Cleric
Flying
Whenever another creature you control leaves the battlefield, you gain 1 life.
If Luminous Phantom would be put into a graveyard from anywhere, exile it instead.